Funland Ep.1
A downloadable game for Windows
FUNLAND INDUSTRIES — Episode 1: "Welcome Back"
You are Casey. You were not supposed to be here tonight.
Funland Industries shut its doors three years ago after an incident that was never fully explained. 47 employees. 0 found. The Joy Formula — an experimental compound designed to give the animatronic Playmates genuine emotion — worked better than anyone expected. They think. They want. And they do not want you to leave.
J.O.Y., the facility's central AI, has sealed every exit. To escape, you need to find three power cores hidden deep in the building and slot them into terminals that will restore power to the gate. That means crossing the factory floor. That means getting close to them.
PLAYMATES
GRINNER — Unit 04. Eight feet tall. Responds to sight and sound. Has a wide field of view and outruns you in a straight corridor. If it sees you, it will not stop. If it loses sight of you, it will circle the last place it spotted you — searching — before it gives up. The carnival stripe floors are its home. It moves faster on them.
TANGLE — Unit 07. Serpentine. Blind. Navigates entirely by sound. Moving fast near it is a death sentence. It responds to music, noise, and anything out of the ordinary. In tight corridors it is almost impossible to outrun.
TOOLS
FEATURES
- 🪝 Grapple Gun — Fire at glowing blue anchor points to pull yourself across the map instantly. Makes zero noise.
- 🎭 Disguise Mask — Fools Grinner's facial recognition. Degrades with use. It will break.
- 🎵 Sound Decoy — A wind-up musical toy. Throw it to lure enemies to a location while you move past.
- 🔍 Scanner — Reveals enemy weaknesses and logs entries to your case file.
- 📦 Hide Spots — Press [E] at a locker to vanish completely. Even J.O.Y. can't find you.
Episode 2: "The Workshop" — coming soon. What happened to the employees is still in there. So are the answers.
- Procedural audio — every sound effect is synthesised at runtime, no audio files
- Fog-of-war minimap that reveals only explored areas
- Escalating difficulty — each core you slot makes enemies faster and shortens J.O.Y.'s broadcast interval
- J.O.Y. periodic scans ping every enemy with your exact position every 48 seconds
- Four cassette tapes with found-footage lore scattered across the facility
- End-of-run report card with a letter grade (S through C)
- Full screen jumpscare system
- 1-HP static screen effect and sanity vignette
Download
Download
Funland.exe 12 MB
Development log
- Funland Ep.14 days ago



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